AI Insights · Timothy · April 2022
Top 5 Cannabis Games in Europe: Q1 2022 Performance
Discover the performance trends of the top 5 cannabis games on a unified platform in Europe for the first quarter of 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 cannabis games on a unified platform in Europe showcased varied performance trends. Here’s a closer look at the weekly downloads, revenue, and active users for these popular games.
Weed Inc: Idle Tycoon from Metamoki Inc. saw a steady increase in weekly revenue, peaking at approximately $22.4K in the final week of January. Weekly downloads showed a significant rise mid-quarter, reaching around 37.6K in the same week. Weekly active users fluctuated, starting at 84.7K and peaking at 106.6K by the end of January before dropping to 93.3K by the end of March.
Hempire - Weed Growing Game by LBC Studios Inc. experienced a decline in weekly revenue, starting at $21.7K and ending at $16.1K. Downloads also varied, peaking at 32.9K in early February before dropping to 6.7K by the end of February and bouncing back to 19.4K by the end of March. Active users initially increased from 45.4K to 64.1K by early February, then decreased to 34.1K by the end of February, and finally rose again to 49.8K in the last week of March.
Weed Factory Idle from Spider Solitaire showed a modest increase in weekly revenue, with a peak of $760 in mid-February. Downloads saw a substantial rise, starting at 6.9K and reaching 25.5K in early March. Active users also followed an upward trend, increasing from 15.4K to 52.6K by early March.
Weed Firm 2: Back To College by Ludum LLC had a peak weekly revenue of $7K in mid-January, with downloads reaching 8.2K in the same period. Active users peaked at 20.6K in mid-January before gradually declining to 14.5K by the end of March.
Finally, Bud Farm: Idle Tycoon Game from LDRLY experienced its highest weekly revenue of $37.9K in the first week of January. Downloads were highest at 6.4K in mid-January, and active users peaked at 16.6K by the end of January before gradually declining to 11.5K by the end of March.
For more detailed insights and data, visit Sensor Tower.